The Distillery

The Distillery.  Finest spirits in the land.  Well, only spirits in the land anymore.  Lemme tell you a little bit about what we got in stock.

Squirt Cider will toughen you right up.  Too bad about the musty aftertaste.
Dreadrum’s brewed from Swampweeds, so its effect is as bold as its flavor.
Fetching Fizz is like a mouthful of nails, but the benefits are worth it.

Hearty Punch is so zesty it’ll let you carry on even through the worst of times.
Werewhisky has no scent but tastes like a peppered bootheel. It’s not for everyone.
Cinderbrick Stout sure goes down smooth. Then stays in your gut like a rock.

Now Whale Ale ain’t made from real whale. But it’ll make you strong like one.
A sip of Lunkhead Liqueur will toughen you up. Too bad it’s like drinking a saddlebag.
If you’re feeling low, count on the buttery flavor of our own Bastion Bourbon.
Stabsinthe is like drinking a cool breeze. Just don’t go spitting needles everywhere.

Falling Malt is filled with crunchy minerals that’ll keep you safe out on them rocks.
Bull Brandy’s thicker than paint. Makes your skin feel tough as knifebark.
Doomshine’s a bit of an acquired taste. Like a mouthful of horseradish.
Black Rye’s like hot vineapple chowder on a cold day. Brings back memories
Cham-Pain’s made from Scumbag extract. Hence the barley aroma, and the nausea.
Folks say Mender Mead’s good for you. It’s like an herb garden in full bloom.
Leechade’s so sour it’ll perk you right up when you’re feeling low.
Lifewine’s so rich, they say it’s brought men back from the brink for one last taste.
Graver Gimlet tastes different the longer you swish it around. Miraculous stuff.

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About

About the Story

The Bastion Story is a transcription of the narration of the game Bastion by Supergiant Games. It has been painstakingly copied word for word from the game itself, and double-checked with the subtitles files, although there still may be a few typos hiding around. To differentiate itself from a simple copy-pasta, The Bastion Story is an attempt to turn the narration into an actual oral story, like how Rucks told their story to Zia. As such, most of the “story” will be directly from the game, and only a few extra sentences will be included, to add coherence.  These extra sentences are a slightly different shade of color, so it is easier to separate from the narration.

About the Storyteller

The Bastion Story is small project by Imag, a nerd. After completing Bastion, he wanted to share the amazing story with his friends. His plan was to transcribe the entire narration of the game, then tell the story of the Kid and the Bastion while sitting around a campfire at night with friends. Sadly, since the narration is around 3,000 lines long and Imag doesn’t go out if he can avoid it (the sun, you see, it burns him), he can’t. Therefore, he offers his version of the story to the only place that might accept his wasted hours of typing: the internet.  He’s not a very experienced author, though.  He’s never written fanfic or any sort of story, only a few hours spent on role-playing forums.  But he does his best, trying to keep Rucks’ personality alive in his additions, and is open to any constructive criticism.

So enjoy, if you wish.


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